Futurism in Art – Sci-Fi Series
May the force awaken your inner strengths in this six-part series!
Find out the basics of how to sketch Star Trek inspired drawings in the Futurism in Art Sci-Fi series. What comes to mind when you watch these art tutorials are the larger-than-life cinema scenes that make the imagination run wild.
The art tutorials are created in a simplified way giving even novice artists the ability to master basic drawing techniques in no time. The series ultimately shows you how to live out your wildest dreams of becoming a Sci-Fi illustrator!
Science fiction and fantasy jump off the paper as starship fighters jet through the night sky and a dizzying display of colors transport you to the future. Get the details on what materials are needed to pull off the series, including shape-stenciled rulers that make the process go a whole lot smoother.
Use the teachings learned on ASDC to practice in real life. The more you practice, the better you become.
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Sci-Fi 1 Part 1
Use a multi-shaped stencil ruler to sketch a basic futuristic-style outline, which sets the scene for what’s to come in Part 2. The stencil is versatile in that it allows you to customize your preferred size of buildings and intricate details like windows, for example. Sophisticated details enhance the illustration when smaller geometric shapes such as triangles and circles are nestled in larger square frames, for instance. From towering skyscrapers that run parallel to futuristic style apartment buildings, this series does not disappoint.
Sci-Fi 1 Part 2
Once the preliminary illustration is completed in Part 1 of this series, ASDC moves on to coloring and shading. The tutorial initially features simple guidelines on layering shapes on top of shapes, ranging from large to small and vice versa. For the finishing touches, vibrant neon-colored pastel crayons are shaded in to make the scene look more realistic. These colors were intentionally selected to bring out the excitement that is generally associated with science fiction and fantasy. In the end, the narrator teaches how to master blending techniques using a variety of tools.
Sci-Fi 2 Part 1
Now that the first lesson is complete, it’s time to move on to more advanced techniques, all while preserving the theme of science fiction and fantasy. Similar to the first part of the series, lesson two starts off with our go-to tool, a stencil ruler featuring various sized shapes which are used to construct elaborate buildings. Think of the outline as a canvas for a TV screen or comic strip. Once the background story is drafted, the lesson continues in part 2 with tutorials on how to color and shade.
Sci-Fi 2 Part 2
Neon-colored pastel shades jump off the paper as shading techniques are illustrated by Asher. Learn the best techniques for utilizing a blending stump and how to manipulate colors to elevate lighting, reflection, and casting, for example. Find tips on how to use contrast and gradients to create astounding atmospheric effects and encourage a 3D feel. Take your time as you go through the lesson. It’s supposed to be fun and entertaining rather than a challenge.
Sci-Fi 3 Part 1
Discover how the moon becomes the focal point between space-age buildings. This strategic placement was done to illuminate the night sky as square-shaped starships zip through the air and monitor the terrain. Like the first two lessons, a variety of smaller shapes are embedded in larger geometric figures to create a racing effect. The lessons are not set in stone either. Asher describes how the framework can be customized to your liking using different sizes on the stencil shaped ruler. It’s an interesting lesson that exciting and super easy to do.
Sci-Fi 3 Part 2
In the final lesson of the Futurism in Art Sci-Fi series, brush up on blending techniques highlighted in the first two tutorials. The instructor teaches the best ways to bring out the details of futuristic style artwork. When you’re done, you’ll feel like putting on night vision goggles to scan the scene for hidden threats! Color the outline in any order of choice, however, this guideline emphasizes the importance of using the correct strokes when coloring, shading, and blending.